Progress Report - September 2023
Progress Report
I should definitely post updates more often, huh? It's been almost a year since my last post. I'm working really hard lately, and I finally reached Chapter 5 (out of 10). I added tons of extra content in the first chapter of the game. Sadly, I won't be able to update the demo for now, because I still have to translate everything from italian to english. However, here's the stuff I made in the first half (more or less) of 2023.
- Completed Chapters 2, 3 and 4, for a total of 10-12 hours of content.
- Completed 3 new Optional Missions (one available from the start of the game).
- Optional locations to explore from the beginning, such as Goodwin Bridge, Obsidian's Black Market and Fight O'Clock Arena.
- Hel-Hound Hunts: Lingering Portals. These are some miniquests that you can take on while exploring the city of Helgon. The system is similar to FFXII's Hunts.
- Skill Preset System: now you can save your characters' skills in a preset that can be renamed. This is a very useful way to create different builds for the your characters without resetting their skills every time. You can save up to 3 presets for each character. I can't wait to see your custom builds and their names! You can also switch between characters' Skilltrees without exiting the menu. This speeds up the process of customizing your party.
- I simplified Weapons and Drives crafting system. In the first version of the demo, you had to use tons of materials to create new gear. Now, you'll just need the blueprint (for the Weapons) and 2 types of materials. There's also a really short quest that helps you understand how to craft new gear.
- Added a Codex in the game menu. You can now read info about the city's locations, characters and events. You can also read the documents you find while progressing in the game's story. The Codex also contains all the info about your current missions (main story and subquests).
- I downscaled the overworld map a little. The demo version was a bit chaotic and buggy.
You can find some (untranslated) screenshots at the top of the page!
Plans and Schedule
My plans are to continue with the main plot to its end and then to make all the remaining side content. I plan to complete at least Chapter 5 and 6 (and maybe 7?) by the end of this year, and I'll finish the rest of the main story by the end of summer 2024 (hopefully).
I'll see ya in a few months!
Get 5th ERA [DEMO]
5th ERA [DEMO]
A tech-fantasy JRPG inspired by the 16bit classics.
Status | In development |
Authors | MissingSeven, Dungeon Keys |
Genre | Role Playing |
Tags | Cyberpunk, Fantasy, JRPG, Pixel Art, RPG Maker, Turn-based, Turn-Based Combat |
More posts
- Update - December 2022 - NEW DEMODec 11, 2022
- Update - June 2022Jun 29, 2022
- The Demo is now playable!Jun 16, 2022
- Update - Game ModesJun 14, 2022
- Prologue added to the Demo + City ExplorationMar 31, 2022
Comments
Log in with itch.io to leave a comment.
Missing i have a font bug i repost the post for you to saw good lock with you game
Hi! Thanks for the report! I guess it's a resolution issue. I'll try to understand the glitch and I'll fix it as soon as I can.
i tri remplance font but no it not work de you get luc on your side ps the game are much harde then theia
maybe the bug is caused by graphics cards or opengl or directx cause i don't have this bug
Looks awesome!