Version 2.08 Update - Easy RPG "Menu Items"


Hi!

Due to several requests from players using EasyRPG on mobile to play Theia, I’ve decided to update the game’s release in all four languages by adding special items that allow access to menus that are not available in the emulator. The issue is caused by EasyRPG’s incompatibility with some external plugins I used to customize the game menu. As a result, certain features — such as switching weapons or upgrading skills and weapons — are not available. With this update, at the beginning of the game (during the prologue), the player will be asked whether to add these special items to the inventory. Using them is simple: they will appear in the item menu, and each one will open a missing menu. This update fixes the issue of missing menus on EasyRPG. However, I still recommend playing on PC if possible, as some features — like the Mastery bar and status icons on characters — are still not compatible with the emulator.

Additionally, for the sake of clarity, I’ve aligned all versions of the game to v2.08. Previously, the Italian version had received more revisions than the others, which was causing confusion among players.

Thank you and have fun!

Files

Theia GER Orihalcon V2-08.rar 567 MB
28 days ago
Theia ITA Orihalcon V2-08.rar 558 MB
28 days ago
Theia ENG Orihalcon V2-08.rar 548 MB
28 days ago
Theia ESP Orihalcon V2-08.rar 544 MB
28 days ago

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Comments

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I saw this devlog in my feed and I was curious about what this “EasyRPG” thing was…

yeah… I don’t think I’ll be implementing that tool into my own game dev workflow… it would be a good idea if my games were actually FREE but my games are commercial indie game dev projects that won’t be FREE unless the person downloading it from our site has a special access link or a special coupon code issued by our studio for some reason…

Tbh… the only people who would likely have a FREE copy of our games are our playtester team’s crew members and that would be due to the FREE copy of the game upon release is part of their rewards for helping us with finding bugs in the game before it gets released.

Anywhoozlebee… glad to see a fellow game dev studio putting in the effort to support platforms their community requested! That’s a great sign!